Some of you may have seen this already but this time it’s with more info!
I started making this box a while ago and the one you see in this post is the prototype of a kit. The idea of cool travel boxes is awesome, with the likes of Nicolas Grillet doing some truly inspired work and it got me thinking about making a kit that you can customize to create your own box of grim dark.
In this kit you get 8 wall sections that make 4 walls, 4 lid corners with inserts and a blank plate for the middle, 4 floor sections and 2 flag stones. You also get the wooden box that comes blank and ready for whatever staining or painting you wish and a steel plate that your magnetized models will stick to.
The design of the parts are pretty blank with only a few details, this is so you can use your own bits and textures to make it original. There’s lots of space to do so, the box is 29cm x 24.5cm x 15.5cm in size. Most of the kit is 3D printed in grey plastic with the rest of the parts cast in grey resin. This will change to fully cast in resin in the near future.
So there you have it. Now it’s on to making one for an order and depending on how busy I am they can take up to three weeks to complete. I will post an image of that order before it gets sent so you can all see it in its blank, hurry up and paint me, stage 🙂 Any questions please ask and if you are interested in one for yourself please contact me via email as found on my about page. The cost of these depends on where you are in the world as the postage for one can be hefty due to its size and weight.
Welcome to the first display tile post. In these I will be showcasing my display tiles and showing a few w.i.p images as well with brief descriptions on the process.
The display tile idea came about so I could add to the narrative of my characters by placing them in particular scenes of note. The first of these are settings in which my new ][nq28 war band, pictured below, are taking part in.
The introduction to some of these characters can be found in earlier posts with the rest to follow soon, if only there were more time in a day or better still a three day weekend! It’s only the beginning of the year and already I have a back log 🙂 Any way the stories have begun and the scenes are being made and I’m sure I’ll have them finished by mid year………or later 😉
So to kick things off are a few images of the first tile without any Photoshop parts added. I used one lamp from above to light it and white paper was used to surround it. This makes it easier to add the photoshop elements later.
The materials used to create this tile are as follows.
GW bits. Parts from the tree kit and the flesh eater courtiers.
Scenery parts designed by myself, which can be found in the shop page.
Left over resin support bases from 3D printing. I’ve been trying to find a use for these for a while now because it’s such a waste and I’m loathed to throw resin away. So to use them as the textured floor worked really well and will do it again as I have so many of them.
Skulls, candles and random bits plus the usual suspects when texturing up a tile or base.
All was painted using washes and pigments with areas being drybrushed in grey and toned with washes.
Fake grass was added last in random areas.
Once I had the character placed right and the shot I wanted I open it up in Photoshop and began to create the background image. This one is of a worn ancient wall with a dark foreboding entrance and I used images taken on my trips to castles and various old or ruined stone structures I have seen over the years.
Although it takes a while I feel it adds to the process of a narrative wonderfully and is very rewarding. To have you’re characters placed in a scene it’s like a snap shot from a film.
Well there you have it. I hope you like it and any questions please ask.
Today I’d like to tell you about a pretty cool thing that happened about a month ago now and since then I’ve been working on it when I was able, but now it’s finished ( Hurrah ) it is time to share.
Its not every day you get to have a chat with one of your heros but this is what happened to me when John Blanche contacted me to say he really liked my work and was interested in a few pieces I had made. Conversation about all sorts was had and it ended with him giving me permission to make a model for him based on one of my favorite character images of his.
Now as you can imagine that truely made my day, month and year. It’s an honour to be able to turn one of his visions into a model and get to name it to. So may I present The Penitent of Sorrow. She who walks the ashes to redemption.
The model is 40mm scale and I hope you all approve as it was a joy to create. Now it’s onto printing it.
Today I’d like to present to you a fellow contributer to The Chapel project. Ahmad Alibrahing or as some of you may know him as Stygian Thorne. If you have an Instagram account then get following him as his art is wonderful and very Blanchian.
He has been so kind as to do a few pieces for The Chapel and he says there is more to come so watch this space and get inspired. Here’s what he’s done so far.
Pretty cool huh?
With his contributions The Chapel comes full circle. Idea, stories, miniatures, scenery and art.
As you may be aware The Chapel has an effect on those who enter and so to represent this in the games I am creating two decks of cards. The rules are being written at the moment but I’d thought I’d share with you the art work for the face of each deck.
The cards will be printed on quaility card and depending on price I should be able to get a few sets printed up.
The Albino Woods to be precise. Yes it’s time to delve into that mysterious region of The Chapel, from its flora and fauna to the folk who inhabit the many towns that surround it and of course the many dangers that dwell within it. I’d also like to expand on the Guild of the Ostium Guides and the role it plays with the populations of the surface.
All ideas are welcome and let the inspiration flow! Lets all get lost in the Albino Woods 🙂
To start things off here’s a free wallpaper of nasty things to come!