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The Angel of the Gathering Blood, Herald of the Heptameron.

“My Fathers Great Grand Father used to tell a tale to him when he was a boy and he in turn  has told it to me and now I tell it to you my boy.”

“It tells of an Angel of such wrathful beauty, blazing colour and dripping blood. She flys through the spaces of The Chapel gathering the lost and the damned, the loved and the cherished for all are welcome in her embrace. Voice so sweet it lures you in and it is said you fall helplessly in love with that Angel of colour and light, so much so that the changes she brings are welcomed with dying arms.”

“What sort of changes Grandpa, does she make you magical?”

“So the legend tells the change is one of transcendence, so yes you could say she makes you magical for you become part of something greater than yourself.”

“I don’t like change and it seems like a lot to give up for a icky girly thing like love”

“Ha ha ha, yes but you don’t yet understand how powerful love is. It is one of the strongest emotions we have and many a man has fallen for it and given up many things to pursue it”

“Not me! I’m tougher than that, if I see this Angel I’d tell it frak off! You’re not transcending me”

“My boy, if you see this Angel I suggest you run. For if she existed it would mean the doom of us all. Would you like to hear why?”

“Will it give me nightmares?”

“Oh most definitely.”

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The Angel of the Gathering Blood, her Tzanguinors and the Cauldron of Offerings. Together they are the herald of the Heptameron, the evil that will rise like it has in histories past but for it to rise fully it needs the fuel of sacrifice, blood offerings and souls.

The Chapel has called and The Angel has risen. The gathering has begun and The Heptameron will have it’s share of souls to rise once again.

 

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The Book Ghoul

While most of the ghosts that float around in the depths of The Chapel are hell bent on depriving the living of life The Book Ghoul is only really interested in knowledge.

He can be found in the many libraries of The Chapel scribbling notes with his bone pen and his skull pot of ectoplasmic ink, while muttering to himself on how stupid everyone else is. You see this is his problem, he’s not violent but extremely condescending, patronising and overly insulting to all those he speaks to. So much so that many have walked away doubting their very existence and purpose in life.

If you can suffer him though the knowledge he can bestow is pricless. This leads to his next problem, the fact that he’s so damn hard to find! Because he thinks everyone is stupid and are better off killing theselves, he only likes the company of books and scrolls and information devices. He devours information, sucking it into him like a leech with blood and writing interesting parts down to add to his personal collection. It’s this collection of knowledge that those who have heard of him and seek him out want for it is said to contain the darkest of secrets of the early days of The Chapel from sources that have long since disappeared. This also raises the question of who he once was and how old he really is.

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” That acid tongued wretch! How dare he tell me I’m no smarter than a rusted, squashed skull crab!!”

Inquisitor Dahan after meeting the Book Ghoul.

He later died by having a large part of a statue fall on him,which was shaped like a skull.

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It’s been a while since I posted and like most people it’s all lifes fault and ghost 4 had been sitting on my bench for a while and so I thought I’d better finish him before my Ostium Guide. I hope you like him.

There is a lot to do still and there is more to come, mysteries about The Chapel to tell and models that you have all greatly inspired me to make. The Chapel is constantly calling and something ancient and evil will soon rise.

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Æolus the Scarlet

Æolus the Scarlet, or The Scarlet Guide as he is known, is a romantic soul who’s travels have brought it’s fair share of tragedy to his life. Once madly in love he and is dearly devoted traveled the roads of The Chapels surface, fending of attacks, guiding those who paid well and dispatching those who refused. A life of adventure they shared under the pale burn of The Chapels sun. This life of love and daring all came to an end at the hands of an off world traveler.

What happened is not known, for he does not speak of it, the pain is too great and it has consumed him whole so now he lives a life as a solo Ostium Guide. Æolus is a hard guide to find and those who do pay well for his services for it is said his knowledge of the roads that lead to entrances is second to none, that and his sword play is a thing of deadly beauty.

With him at all times is a mask and a lock of hair. He often speaks to these objects vowing a revenge and one can only assume they once belonged to his long lost love, if this behavior disturbs his clients they never say and he never cares to explain, until the end.

At the end of the travelers journey to an entrance of The Chapel, Æolus will ask a favour.

“Thank you for your payment and company kind sirs and may I say how nice it is to not part ways with a corpse.”

“I do, however, have a favour to ask.”

“If you find what you’re looking for and are able to leave the depths you are about to travel, then please seek me out and tell me all you have seen and heard.”

“I will pay you handsomely, especially if you have information about The Heptameron.”

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I have been amazed by the work being created so far for this project and the bar has been set high so I thought I’d better pull my finger out and step up. The wealth of ideas being created has been truly inspirational and I hope all who are involved are enjoying themselves. You know who you are so thank you for being awesome. The Chapel awaits and The Ostium Guides will take us there.

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The Lash Banshee

The Lash Banshee is a ghost of wanton mayhem and destruction. A pure entity of chaos and she revels in it. Once a Tech Witch of  The Excoriator Cult she was caught in one of the many witch hunts that occur on the surface of The Chapel, her long lash like limbs tied around her, she was hung until dead. Her still lifless body was brought down and dumped in a hole in the ground and burried. This, as it turns out, was a massive mistake.

A Tech Witch must always be burned and she made her tormenters pay dearly for there oversight. Rising out of the ground her new found fury and power knew no bounds and as she slew the towns folk she came to the conclusion that they had done her a massive favour. She rather enjoyed this new unlife and has been a scourge on the living ever since.

The Lash Banshee appears to those who she feels will benifit from her presence, because you see it’s all a game and a bit of fun to help the living kill the living and some times people in The Chapel want a lot of people killed. These are joyus occasions to The Lash Banshee and she celebrates with over the top blood shed and haunting laughter, but she can get quite carried away and even those she is suposedly helping end up mangled. This is not much concern for her as she just shrugs her ghostly shoulders and dissapears into the gloom to find the next murderous soul.

 

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This is the third ghost I’ve created for The Chapel and she was the quickest to make and paint so far. I wanted to be quite loose with the paint job, kinda blurry, to give an impression of movement. The pose helped with this too and the bits just seemed to work really well together.

 

Three down three to go! 🙂

 

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Those who would brave The Chapel

The Chapel is calling and it’s secrets and riches are yours if you dare penetrate it’s hallowed halls, crumbling library’s, oil slicked and rust cracked factories and death lingering catacombs.

To take on the many locations of The Chapel you will need a Warband of daring and zeal, fire power and strength of mind but most importantly a desire for secrets and knowledge. So a typical group will consist of the following:

1. Lord ( Psyker or not )

2. Acolyte ( Psyker or not )

3. Psyker ( Astropath, Navigator, etc )

4. A walker of some description

5. Henchmen. These can include Imperial Guard, Space Marines, specialists, assassins, mutants, Mechanicus, servitors and even Xenos. The only restriction is you can only have up to 6.

6. Servo Skulls and other little pests. No limit on these.

The idea is that the group can be split either by the player or because The Chapel feels like it, so you could find elements of your group separated and fighting to stay alive in some dark place of The Chapel or even on the harsh surface of the planet.

The Chapel has a role to play in each battle and this will work by having two decks of cards which one will be drawn by each player at the start of the turn. The cards taken will have an effect on the groups or individuals so keep in mind the potential randomness of the games as the terrain boards you fight on will have effects on the characters under your control. Sometimes being a Psyker isn’t a good thing 😉

Who are you fighting?

The inhabitants of The Chapel of course! They are varied and you should let your imagination go mental. Groups and gangs can be created to populate The Chapel and they must have descriptions and back ground so take your time. The aim for this project is to have it documented into a book and those who have taken part will get one. That brings me up to the next part. I will need stories, art work, maps, etc and I’ll be taking photo’s of all the models involved.

So get writing, get scribbling and get kitbashing! This can be a wonderful colaboration project and I hope to get a few more people involved but for now the people who are

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Alex

Thomas

Wudugast

Remnante

Glad to have you on board!!

Any questions please ask 🙂

Mark.

 

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The Revenant Boy

The Chapel has many ghosts but none are as horrific as the Revenant Boy.

The suffering of this poor child was so great that the horror and pain of it became something all together evil and vengeful. His death was meant to be a sacrifice to malignant forces but as the last strike was cast he made them his own and vowed to get revenge on the living.

Blood soaked and screaming he appears and as the screams get louder the evil wrath that’s within him sucks the dripping blood out of his ethereal body, bursting into pained existence from his mutilated form and wrecking savage murder on all that’s in his path.

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I’ve always wanted to paint a model in blood for the blood god, it’s such a wonderfully gruesome paint and it’s the main reason for this idea. The blood being sucked out of him was done by modeling the boy and then printing him using clear resin. I then just primed the parts I wanted to paint. Once the model work was done it was a pretty quick job to finish and it was highly enjoyable slapping gore all over him.

 

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][ The Chapel ][

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The Chapel is a small planet that rotates slowly around it’s blue tinged sun. In fact to call it a planet is not entirely correct as it’s no bigger than a small moon. It’s location is somewhere in the Segmentum Obscurus and it is a mysterious and haunted place, where many secrets lie and getting there by ship is not the only means a traveler can use to get there. Webway portals are known to exist but the location of these are a well guarded secret.

Many types of humanity populate its underground hive structure and it’s surface is only sparsely populated, usually around or in the albino like forests that cover areas situated around it’s equator. The rest of The Chapel is rocky mountains and plateaus.

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Underground The Chapel is teaming with life and many factions of humanity have made it there home either willingly or otherwise as the mysteries and knowledge contained within The Chapel are endless and very desirable to many. Vast libraries, catacombs, factories and labs are to be found in it’s labyrinth like halls as well as all the dangers of gangs, heretics and worse.

The Chapel is many things but it’s most bizarre and somewhat unsettling characteristic is that it has the ability to play tricks on the mind and many a traveler has come to a sticky end due to it’s, lets say, dark sense of humor. Those who have inhabited it for a while become used to or even, in some cases, immune to it’s fickle ways but it is clear that the space between realities is thin on The Chapel

The ruler of this strange place is unclear and many rumours abound at who it is. Some say the inquisition rule it and this is the most popular view but others have claimed to have seen the true rulers and stories have been told of giant armoured men imposing their law on those who cross them. Who ever rules makes no difference to the general population and they go about there lives existing by trading or working in one of the many factories that maintain the hives power sure in the knowledge that whoever is in charge is surely watching and for those who have lived long enough know that The Chapel most definitely is.

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So this is my idea of The Chapel. I’m not that good at creative writing as you can tell but I wanted to get a basic description of what the setting is for an inq28 campaign. This is a rather large project and I have much to do and I hope to get some of you involved in it if anyone is up for it. So if  you fancy writing fluff, designing a warband you’d like to commit to the campaign or making a skirmish board to use all is welcome. I’d really love to make this a collaboration so message me if you’d like to take part in The Chapel.

On another note those of you who wanted the free skull stack will be happy to know that they will be sent out beginning of next week and if you get one of the black ones then expect another package soon after.

Happy New Year to you all.

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The Lady Marisa

The Chapel is a haunted place and so it’s unsurprising that there’s a few “disgruntled at being dead” ghosts floating around.

One such ghost is The Lady Marisa. This poor trapped soul spents her years floating around the many dark places of The Chapel looking mournful and preying on anyone who gets too close to one of her stacks of skulls she has littered around the place.

Like all the Ghosts her story is one of woe and betrayal and the eternal exsistance she is in has turned this once proud women into a monster of bitter anger streaked with intense jealousy of the living. This obviously has something to do with her possessive nature over her skull collections.

 

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” Don’t get to close to the stacks of skulls you see laying around the place my boy. For your’s could join it “

 

This is the first of about 6 ghosts I shall be making for The Chapel. It was a great model to make and painting it allowed me to try a few colours out that I don’t usually use. I’m toying with the idea that each one should be a different colour.

 

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The Chapel w.i.p 1

Today I have a few images to share of what’s on the work bench and also the low down on one awesome material.

It’s called Magilight. I’ve been using this stuff for ages and I first got introduced to it in my years in Dentistry. Magilight is an acrylic but in putty form, so you can mold it into pretty much whatever shape you want and with the use of vasiline you can do a degree of modeling but nothing to detailed. The trick up it’s sleeve though is it’s setting properties and this magic stuff only needs 5 mins of UV light to set rock hard! It’s a good material for bases and most of my models you see in this blog have got it on somewhere. Below is a few picks of my progress with a Ghost character I am making for  The Chapel and you can see how I’ve used it.

 

More work is needed and a few more bits to be added but soon she will be haunting the many halls of The Chapel.

These next few characters are ready for painting and then I’ll have to decide what to call them.

 

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Moon, Liber and Purge

These three servitors can be found roaming around The Chapel, doing what they were made to do…………well mostly.

Moon

Moon is a messenger drone with a rather depressing outlook on things. It’s this attitude that makes him tell so many lies. You can never be sure if the message is a lie or not and so many a poor soul has found themselves in a sticky situation because of it.

Moon just dosen’t care.

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Liber

Liber crawls around with a rather large tome on his back. This large book is mostly empty as it was meant to hold the great deeds of his master, who died centuries ago. Liber is unaware of this fact as he was sent off to look for a servo skull with a quill after the one accompanying them malfunctioned. He is yet to find one in the expanse of The Chapel so he can get what are his masters last words written.

Liber is lost.

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Purge

Purge is the fastest flamer in The Chapel. He is most happy running around setting unwanted guests on fire and purging rooms that have become unsafe in one way or other. This enthusiasm for flame has it’s draw backs though as vital information and important people have been lost to his purging ways, much to the anger of many, but he’s never been caught because he’s just too damn fast.

Purge is a fire starter

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I like the idea of the servitors we see around the 40k universe as sociopathic little buggers. Doing as they are told but going too far every now and then. The Chapel is full of these characters and I shall be creating more to fill its many halls.

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