Triptych

Along with a new ][nquisitor war band I created a triptych display for them to go in as well. Really happy with how it turned out and I think it frames the models nicely. It was also fun to try out some freehand as well as it’s an area I’d like to improve on.

 

Inq4

 

Inq3

 

Inq2

 

Inq5

Gellath logo

Advertisements

Gryph, Coil, Prowl and Mort

Hi guys!

Just a little post about some little characters.

 

Gryph.

Gryph is a Brazier Drone but he’s also a messenger. He can be seen lighting the way through the trees or the streets for those who need it and sometimes he has a message to carry too. I say sometimes because on some occasions he feels the need to burn the message in the flame that constantly burns from his back. Maybe burning messages breaks up his otherwise tedious existence, maybe it makes him feel all warm and fuzzy inside, whatever the reason through spite or just bad programing no one really knows why this happens and some people have taken to following him to make sure the message is received. Why they can’t just tell them themselves is beyond Gryph. It all seems rather insane.

gryph

 

Coil.

Coil is a guard and so takes himself, and his job very seriously. He constantly tells everyone who needs his services that he’s been a guard in all his past lives and that he’s the best at it. This has been proven time and time again though and his trick is be unseen until the last-minute when he’ll usually uncoil himself from hiding and either lash out with his sharp whip like tail or, if the threat is deemed too high, douse the intruder with flame. In this way coil has prevented many intruders from access to his masters houses or work places, and he’s also dealt with a few annoying and unwelcome in-laws as well. After all Coil is loyal only to his current master but it’s usually when a family member dies he is forced to move on.

coil

 

Prowl.

Prowl is a cat-like, stimm charged rodent catcher. He can be found prowling around or stalking his prey in amongst the trees or in the streets and buildings where an infestation has been found. Some of his prey is larger than he but Prowl takes this as a challenge and he’s not yet been defeated by any mutated, two-headed, spine tailed rat. He has a secret weapon you see, a highly powerful laser for his right eye. BBQ rats can be found littering the streets at times and the homeless have been reliant on him as a source of food for some time. Some even venerate him as a saviour, but Prowl doesn’t care he’s just here to do a job and the next plagued monstrosity is only around the corner. It is however a good thing to have a population watching your back and Prowl is never lost for friends or care

prowl

 

Mort.

Mort is a Brazier Drone and that’s it. He spends most of his time chasing his shadow and so has a very erratic way of floating. This has of course caused him to bump into people and sometimes cause third degree burns. It’s also been known for him to set fire to the surrounding woods if he’s allowed to venture into it. This is all very annoying but no one seems to get his parameters set right and so it’s only very drunk people who follow him.

mort

 

Group shot.

group under tree1

Children of Terra

“We’ve found it Zac! We’ve found the place grandfather told us about.”

Zac looked at it with unease. The place was dark and foreboding and the skull tree reached out with menacing branches of bone, pipes and filth. If the tree had any wood in it like the ones his mother had shown him from an old off world book she cherished then you couldn’t tell. Skull trees were everywhere down here and they seemed to grow from the very ground, bringing what lay beneath up through the surface and bursting into existence like a tumour of decay and pollution. They resemble trees but surely nothing natural could ever grow in such a place.

“Whats the matter with you? Aren’t you excited we finally found it?” Tilly asked him.

“Yes but it’s so spooky down here and it feels like we’re being watched.” Zac said.

“That’s just all the grinning skulls silly! I thought you’d be used to them by now.” Tilly said as she softly punched him on the shoulder.

Zac ingnored the punch and looked at what lay at the base of what must have been a column in ages past. It was ancient and rusted but there was no mistaking what it was. Tilly looked at it to and with whispered awe said

” The head of one of the God Emperors Angels.”

Zac just starred at it and made a promise to himself he will never touch it. It was a secret thier grandfather had told them before he had passed away. He had told them to find it would be a blessing upon them and they must keep it safe for the distant past should never be forgotten and the relics that remain should be preserved. He mentioned a great war, like the one they all learn about and said it is from that time. Seeing it now with his sister he could really believe it.

” Do you think others know of it?” he asked Tilly

” Nah. Gramps was a pretty secretive man and he has intrusted us with this knowledge and we must keep it. We are defenders of the faith now Zac!” Tilly said putting on her best I’m braver than anybody voice.

Zac smiled. He liked the sound of that.

” We need to come here as often as we can.” Tilly told him

” This can be our secret place. A place of safety where the Emperor can watch over us and we can play and pray. We will do good deeds in our life little brother and if we ever get lost we will know where to find each other.”

Zac smiled again and hugged his big sister. She was always so full of hope.

” Come on we need to get back. We will come back tomorrow.” She said holding his hand.

They began their journey back up through the layers of skull trees and pipes, filth and decay. The long dead of history watching them every step of the way.

CldT4

This is the second in a series that I’ve been chipping away at, the first of which you can find here

This one is called Children of Terra. It is about that old childhood thing where you found places to hide, to be alone, to be safe. Places that only you and your sibblings new about, the places we escape to. We have places like that in our older years and for many of you reading this it’ll be the man cave or garage, a bedroom, a place where we are at peace and so totally ingrossed in what we are doing that all of lifes cares and worries fade away for a while.

So this is what these kids have found and it has also given them a sense of purpose in what must be a very hard life. They have found a pocket of hope in a very hopeless world, but it is only a hope that a child could see.

CldT1CldT2CldT3CldT5CldT6CldT7CldT8CldT9

 

 

Ash waste Nomad

With the release of Necromunda not far away I thought I’d do a model inspired by the original concept for the game known as Confrontation. In the fluff they talk about the Ash wastes, a vast landscape of shifting ash dunes and of course the people who populate this ever-changing wilderness, the ash waste nomads. Set apart from the teeming hives the ash wastes presents a scope for some truly wonderful scenery and it’s this that inspired the base. Now I’m going to try to describe how I made it so bear with. I ‘ve been playing around with a technique using resin and water. In this case I used black resin in a plastic cup, waited until it’s nearly at the end of its pot life and then blasted it with some cold water from the tap. You then wait for the resin to cure completely, pour out the water and cut away the plastic cup. Due to its unpredictable nature the results are various and some are amazing and others are a fail so there is some luck involved as to what you get. The black resin offered up the best results for ash like forms and it’s this you see as the base.

AWN 1AWN 2AWN 3AWN 4

The paint job was simple and very monochromatic and I made use of pigments to enhance the effect of the base and to add ash dust to the Nomad. Overall I’m very happy with the result and I even manged to paint it in one sitting! Something that doesn’t happen that often at all.

Below you can see a picture of some other results I got from the technique I just tried to explain using grey and natural resin. As you can see the variations are extreme.

resin effects

 

 

A few teaser images of The Chapel

Hi all,

So it’s been a while since I last posted anything and The Chapel game has been and gone. It was an excellent weekend and since then I’ve been busy with life, work, sick children etc and getting the images for the reports done, and also a few projects that aren’t Chapel related. It’s all been slow going but today I thought I’d share a glimpse at what’s been going on concerning The Chapel project.

The images below are from The Albino Woods part of the game.

 

Albino woods 4Albino woods 5Eldar1Pauls Ostium Guides

And this one is of The Entrance.

The Chapel 5

So I hope you like what you see and a larger post is not far away I promise 😉

The Entrance w.i.p 2

Hi all. Just a quick one this week and I thought I’d post a few pics of  some details of the Entrance board for The Chapel project. It’s coming along nicely and I’d say it’ll be finished by the end of next week………I hope 🙂

P1000350_1
The tongue of concentration
P1000355
a hole in the ground
P1000380
It has lights!
P1000383_1
Texture effects
P1000386_1
SKULLS!
P1000389
Different flooring

 

Stay tuned for more images soon.

The Entrance w.i.p

Hello all! So as you’ve probably read the awesome dude behind Leadballoony Alex came over last weekend to delve into the realms of the Albino Woods and begin the creation of the ground where many shall meet there doom. Head over to his blog to see the pics of the great “we’re allowed to do our hobby all day” day. Thanks girls! It’s not often I get the chance to indulge in a hobby day like that and to put a face to the blog and meet Alex was a pure pleasure. You’re a top bloke mate!

As Alex mentioned I showed him the progress I’m making on the Entrance board and as he posted pics of the Albino Woods I’d thought I’d share a few snaps of The Entrance.

Enjoy 🙂

DSC_0057DSC_0059IMG_20170701_172029_973IMG_20170701_172029_974IMG_20170701_172029_975IMG_20170701_172029_979