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Mag Bellum

Hello folks!

So my tile system Mag Bellum is nearly ready for release. It’s been a bit of a ride getting here and after all the hard work I have to say I’m pretty happy with the way it’s turned out. This, the first edition of the system, will be available from the beginning of next week and I’ll be hosting the first Bellum Knights day on the 2nd of December, which will be held at The Museum of Futures in Surbiton Greater London, so if you are in the area or wouldn’t mind traveling to attend then please drop me a line. At these events I hope to have a group of gamer’s attend and play the games we love like Inq28, AoS28, 40K, AoS, Kill Team, Necromunda and Morheim all on the Mag Bellum tile system as well as other boards that will be created for campaign events. The aim is to have a Bellum Knights event monthly and hopefully in the future have workshops as well.

Well that’s enough prattling on for the moment let’s get to the pictures! They are all in moody black and white as it’s at the primed stage except the trees, which were painted by Alex and have been found on many a battle field.

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This edition is the Skirmish and is 2ft x 2ft. It consists of 16 tiles, 7 of which are blank with the rest having plates that insert into their tiles. The idea is that you build your scenery on these plates so that the buildings or other terrain are not sitting on the surface ( you can do that to of course ) but look as if they are built onto the board. Extra plates and tiles will be available in packs of five as well so you can expand your board and add even more variety to a setup. Each tile is 150mm x 150mm x 6mm and is magnetized by 2 magnets on each side. This allows them to click into place nicely. Now because the magnets come unfitted I needed a way of fitting them into the tiles as they are small and fiddly and my first attempt at getting them in the right way was messy and frustrating with a lot of glue sticking my fingers to everything.  So I set about engineering a tool that will make this job easier and less messy.

 

Introducing the Mag-tool.

 

I will be doing an animation on how you use the Mag-tool soon but basically it allows you stick and then slide the magnet into place.

 

 

The main idea behind Mag Bellum though is that it’s designed to be a space-saving system, so after you’ve finished the battle you can just take the scenery off and stack the tiles away safely in their box. More on that next time but for now some more images of the board in a slightly different setup.

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Well that’s it for this update. If you are interested then you can follow Mag Bellum on Face book and Instagram for all the latest updates plus info on up and coming events and campaigns.

Thanks for the support 🙂

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Stylites Revealed

Hello all you lovely hobby goblins!

Today I have a treat for you all. I few weeks ago I hinted at a thing called Stylites and now it is the time to reveal what it is.

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‘Stylites’ is a fast paced ‘push your luck’ mini-game set in the Chapel – a mysterious edifice set in the grim darkness of the far future. In this game, you take on the role of an intrepid skull-jacker – one of the deep denizens of the Chapel, and you are tasked with maintaining the servoskulls within your territory. The problem is, your territory consists of whole caverns filled with stylites – towering poles topped with tiny platforms, where ascetic penitents live out their days trying to atone for their sins, (both real and imagined). The servoskulls that you service float among these platforms, monitoring the penance of these strange individuals, so doing your job involves death-defying leaps from platform to platform, and dealing with the unhinged penitents who live on them… As if that wasn’t difficult enough, rival ‘jackers are trying to encroach on your turf, and turn your precious servoskulls against you!

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It’s a game and a free one at that. You will be able to find the downloadable rules later on in the post, but first a little bit about the creation of the game. Stylites means ‘ pillar dweller ‘ and I liked the word and what it meant so I had the idea that I would make a whole board of these things, just because I thought it would look cool. But how to play on such a board? So the idea of making rules came to me. Help was needed on this little quest and I contacted Alex of the leadballoony variety and we arranged a much-needed catch up with some dice throwing. So we set about making a game. It took us most of the day with playtesting as well and even with the most ones I’ve ever seen someone roll in all my life we managed to have a few good games where Alex didn’t just fall off his Stylite. With the basic rules all done we returned to our lives with duties to fulfill. Alex was to write the rules out and I was to create the board and the scenery to go with it and providing Alex with the same scenery to create his own board. Something to look out for soon.

THE BOARD

Below is the board I created. Its 2 x 2 and can be arranged in different ways. The platforms can be turned to add more variation as well. Also the Stylites themselves come off so it is easy to pack away.

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I also made a measuring tool to go with it. All nice and dirty!

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CHARACTERS

You have the scene, now on to the characters. But wait, I have none to show you. That’s because, my hobby nuts, its competition time!! All you need to do is come up with two characters, a Skull Jacker and a Penitent with a paragraph written about each. The rules are as follows.

1 : Characters must be on a 25mm base.

2 : GW bits only.

3 :  Posts must be linked to this page. Instagram # stylites.

4 : Must be submitted by October 31st.

5 : Final images and the fluff must be sent to my email, which you can find in my about page.

PRIZE!

So whats the prize I hear you say……… Well this is.

A BIG SKULL CRAB!!! This creepy mechanized monster stands at 40mm high and can be used to mount big guns on, carry around a suitably deranged character of your own devising, or just left how it is. It comes in two parts and is made of resin and was produced at Black Edge 3D.

So get cracking on those characters! I look forward to seeing what you all create and then judging you on it ;P

THE RULES

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Click on the link to Download the rules.

Stylites rules

It’s a pretty simple game and can be played quickly. Any feed back is welcome as we plan to expand on the basic rules.

And if you are interested in having a set of Stylites you will be able to order them from my shop pages very soon. ( I’m away in August for two weeks ) The complete set consists of all the pieces pictured below x 20, or you can purchase just the platforms and create your own.

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Please allow a few weeks for me to make them as I have to cast them to order.  Either way I hope you enjoy playing it and good luck to all who take part in the competition.

Next Stylite post. Battle report!

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In Midnight Clad

Just before Christmas last year I got a package in the mail. Inside this package was a beast of a Space Marine from the very talented and generous Wier brothers of Between the Bolter and me. Now I felt like Christmas had come early! So I sat down at my bench and poured out the bits. Cast in a white resin the finish was really good and the parts went together nicely, with enough spares to have fun with later. Once I’d done a load if fiddling around with white tak I sat back and looked at this monster of a Marine. He’s tall! Primarch tall and an imposing sight. This all added to the conundrum of what colours to paint him. I wanted to do it justice and I knew I wanted to do something I hadn’t done before, so after I’d completed the posing and the bits additions and placed him on a base, I left him on the bench for a while, a menacing presence out the corner of my eye as I worked on other models and gave him thought.

I’d already had an idea for him but I wanted to be sure and I went through all the chapters but I was destined to come back to the original idea. In Midnight Clad! The Night Lords. One of my favorite Legions and also one that I have never in my long years in this hobby have painted. Perfect choice.

Night Lords in my view should be dark. Not blue like some are painted but the colour of blue-tinted night and that’s what I’ve tried to achieve here. It was a challenge to paint as I’d also never attempted painting lightning before and this proved to be very difficult and sorely tested my free hand skills, something I really need to brush up on ( pun intended 😉 Below you can see the result and while I’m happy enough with it I can see room for improvement and I may go back over it to see if I can add to it in the future.

 

The character idea for him was one of a hunter. A cold hearted killer who does it for fun. I think the gun the Wiers made is fantastic and suits this sort of image.

 

Getting the chance to paint a model like this is awesome and as with all models you should learn something new. I have with this one as it pushed me to do something I’d never done before and try new ways of painting, like using pigments for shading to try to capture the effect of shadows on his armour, lightning moving across his armoured plates and painting night shade blue. It was a wonderful model to work on and thank you to the Wiers for sending it.

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Display Tile 1

Welcome to the first display tile post. In these I will be showcasing my display tiles and showing a few w.i.p images as well with brief descriptions on the process.

The display tile idea came about so I could add to the narrative of my characters by placing them in particular scenes of note. The first of these are settings in which my new ][nq28 war band, pictured below, are taking part in.

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The introduction to some of these characters can be found in earlier posts with the rest to follow soon, if only there were more time in a day or better still a three day weekend! It’s only the beginning of the year and already I have a back log 🙂 Any way the stories have begun and the scenes are being made and I’m sure I’ll have them finished by mid year………or later 😉

So to kick things off are a few images of the first tile without any Photoshop parts added. I used one lamp from above to light it and white paper was used to surround it. This makes it easier to add the photoshop elements later.

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The materials used to create this tile are as follows.

GW bits. Parts from the tree kit and the flesh eater courtiers.

Scenery parts designed by myself, which can be found in the shop page.

Left over resin support bases from 3D printing. I’ve been trying to find a use for these for a while now because it’s such a waste and I’m loathed to throw resin away. So to use them as the textured floor worked really well and will do it again as I have so many of them.

Skulls, candles and random bits plus the usual suspects when texturing up a tile or base.

All was painted using washes and pigments with areas being drybrushed in grey and toned with washes.

Fake grass was added last in random areas.

Once I had the character placed right and the shot I wanted I open it up in Photoshop and began to create the background image. This one is of a worn ancient wall with a dark foreboding entrance and I used images taken on my trips to castles and various old or ruined stone structures I have seen over the years.

Although it takes a while I feel it adds to the process of a narrative wonderfully and is very rewarding. To have you’re characters placed in a scene it’s like a snap shot from a film.

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Mercy Enters Alone

 

Well there you have it. I hope you like it and any questions please ask.

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Gryph, Coil, Prowl and Mort

Hi guys!

Just a little post about some little characters.

 

Gryph.

Gryph is a Brazier Drone but he’s also a messenger. He can be seen lighting the way through the trees or the streets for those who need it and sometimes he has a message to carry too. I say sometimes because on some occasions he feels the need to burn the message in the flame that constantly burns from his back. Maybe burning messages breaks up his otherwise tedious existence, maybe it makes him feel all warm and fuzzy inside, whatever the reason through spite or just bad programing no one really knows why this happens and some people have taken to following him to make sure the message is received. Why they can’t just tell them themselves is beyond Gryph. It all seems rather insane.

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Coil.

Coil is a guard and so takes himself, and his job very seriously. He constantly tells everyone who needs his services that he’s been a guard in all his past lives and that he’s the best at it. This has been proven time and time again though and his trick is be unseen until the last-minute when he’ll usually uncoil himself from hiding and either lash out with his sharp whip like tail or, if the threat is deemed too high, douse the intruder with flame. In this way coil has prevented many intruders from access to his masters houses or work places, and he’s also dealt with a few annoying and unwelcome in-laws as well. After all Coil is loyal only to his current master but it’s usually when a family member dies he is forced to move on.

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Prowl.

Prowl is a cat-like, stimm charged rodent catcher. He can be found prowling around or stalking his prey in amongst the trees or in the streets and buildings where an infestation has been found. Some of his prey is larger than he but Prowl takes this as a challenge and he’s not yet been defeated by any mutated, two-headed, spine tailed rat. He has a secret weapon you see, a highly powerful laser for his right eye. BBQ rats can be found littering the streets at times and the homeless have been reliant on him as a source of food for some time. Some even venerate him as a saviour, but Prowl doesn’t care he’s just here to do a job and the next plagued monstrosity is only around the corner. It is however a good thing to have a population watching your back and Prowl is never lost for friends or care

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Mort.

Mort is a Brazier Drone and that’s it. He spends most of his time chasing his shadow and so has a very erratic way of floating. This has of course caused him to bump into people and sometimes cause third degree burns. It’s also been known for him to set fire to the surrounding woods if he’s allowed to venture into it. This is all very annoying but no one seems to get his parameters set right and so it’s only very drunk people who follow him.

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Group shot.

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Children of Terra

“We’ve found it Zac! We’ve found the place grandfather told us about.”

Zac looked at it with unease. The place was dark and foreboding and the skull tree reached out with menacing branches of bone, pipes and filth. If the tree had any wood in it like the ones his mother had shown him from an old off world book she cherished then you couldn’t tell. Skull trees were everywhere down here and they seemed to grow from the very ground, bringing what lay beneath up through the surface and bursting into existence like a tumour of decay and pollution. They resemble trees but surely nothing natural could ever grow in such a place.

“Whats the matter with you? Aren’t you excited we finally found it?” Tilly asked him.

“Yes but it’s so spooky down here and it feels like we’re being watched.” Zac said.

“That’s just all the grinning skulls silly! I thought you’d be used to them by now.” Tilly said as she softly punched him on the shoulder.

Zac ingnored the punch and looked at what lay at the base of what must have been a column in ages past. It was ancient and rusted but there was no mistaking what it was. Tilly looked at it to and with whispered awe said

” The head of one of the God Emperors Angels.”

Zac just starred at it and made a promise to himself he will never touch it. It was a secret thier grandfather had told them before he had passed away. He had told them to find it would be a blessing upon them and they must keep it safe for the distant past should never be forgotten and the relics that remain should be preserved. He mentioned a great war, like the one they all learn about and said it is from that time. Seeing it now with his sister he could really believe it.

” Do you think others know of it?” he asked Tilly

” Nah. Gramps was a pretty secretive man and he has intrusted us with this knowledge and we must keep it. We are defenders of the faith now Zac!” Tilly said putting on her best I’m braver than anybody voice.

Zac smiled. He liked the sound of that.

” We need to come here as often as we can.” Tilly told him

” This can be our secret place. A place of safety where the Emperor can watch over us and we can play and pray. We will do good deeds in our life little brother and if we ever get lost we will know where to find each other.”

Zac smiled again and hugged his big sister. She was always so full of hope.

” Come on we need to get back. We will come back tomorrow.” She said holding his hand.

They began their journey back up through the layers of skull trees and pipes, filth and decay. The long dead of history watching them every step of the way.

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This is the second in a series that I’ve been chipping away at, the first of which you can find here

This one is called Children of Terra. It is about that old childhood thing where you found places to hide, to be alone, to be safe. Places that only you and your sibblings new about, the places we escape to. We have places like that in our older years and for many of you reading this it’ll be the man cave or garage, a bedroom, a place where we are at peace and so totally ingrossed in what we are doing that all of lifes cares and worries fade away for a while.

So this is what these kids have found and it has also given them a sense of purpose in what must be a very hard life. They have found a pocket of hope in a very hopeless world, but it is only a hope that a child could see.

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The Entrance w.i.p 2

Hi all. Just a quick one this week and I thought I’d post a few pics of  some details of the Entrance board for The Chapel project. It’s coming along nicely and I’d say it’ll be finished by the end of next week………I hope 🙂

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The tongue of concentration
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a hole in the ground
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It has lights!
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Texture effects
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SKULLS!
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Different flooring

 

Stay tuned for more images soon.

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The Entrance w.i.p

Hello all! So as you’ve probably read the awesome dude behind Leadballoony Alex came over last weekend to delve into the realms of the Albino Woods and begin the creation of the ground where many shall meet there doom. Head over to his blog to see the pics of the great “we’re allowed to do our hobby all day” day. Thanks girls! It’s not often I get the chance to indulge in a hobby day like that and to put a face to the blog and meet Alex was a pure pleasure. You’re a top bloke mate!

As Alex mentioned I showed him the progress I’m making on the Entrance board and as he posted pics of the Albino Woods I’d thought I’d share a few snaps of The Entrance.

Enjoy 🙂

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SENT][NELS

The Lady Elect and her Sentinels are the wardens of the entrance ways to The Chapel. The Sentinels themselves occupy many of the main and well used entrances and are large imposing machines worthy of the Machine God. Each has it’s own character with some being taciturn while others are brash and some are even morbid. These traits are caused by the long exposure to the entrances for The Chapels fickle ways are at their strongest in these places.

 

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The Lady Elect, Mistress of the Sentinels, High Warden of The Chapel, is a giant of a woman. Augmented to intimidate she stands taller, it is said, than a Space marine reaching half the height of the Sentinels that serve her.

 

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It has been a while since I delved into The Chapel and I’ve really missed it, but, as you are all too aware, life gets a hold of you and drags you kicking and screaming back to reality.

So as you’ve just read, this is the start of The Chapels entrance ways and the groups of augmented guards and quirky monster machines you can find in them. This is a good chance to get all Mechanicum so lets see what robotic horrors you can come up with as Sentinels vary in not only character but looks to. Mine are two brothers, and I’ll be posting the fluff on them in good time, they where inspired by Neil of Opus Maius, who has stopped his blog ( sad day when he did that ) but who you can find on Instagram now under the same name ( a happy day when he did that ) If you read this Neil keep the inspiration coming!

As always the work for this project has been outstanding and the support you guys have shown makes me feel all warm and fuzzy inside. Keep up the good work.

 

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True Scale 1

Today I’d like to share with you a project I’ve been working on for a while now and as the title suggests it’s all about true scale.

For ][nq28 fans the only Space Marine is a true scale one and so I thought I’d turn my hand to making my own and this led to the idea of making it kit like in nature and very poseable.

 

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So as you can see from the image each part is ball jointed, which will allow it to be posed in a variety of ways and I should be able to achieve some pretty dynamic poses.

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This is just a prototype at the moment and it will need a bit of adjusting but I’m pretty pleased with how it’s turned out so far.

Thoughts welcome as always 🙂